
You will need to rip your GameCube or Wii games to your hard-drive or USB stick, because most optical drives can’t read them directly. In the Oculus app window, click on the cog > Settings > General > Unknown Sources. And some things may be hardcoded for DK2, like Metroid Prime visors, and haven’t been fixed.īefore you can run applications (like Dolphin VR) outside Oculus Home, you need to have Unknown Sources enabled. And I have not pulled the last several months of Dolphin updates, so it is not current with master. And I’m not even sure that Opcode Replay mode is working correctly. It still has some bugs, for example the mirror window isn’t working on Direct3D yet. I finally got around to updating Dolphin VR for CV1 and SDK 1.3. Zelda: Twilight Princess (GC) – fix fire in houseĪnd all the changes from the main Dolphin branch. Super Mario Galaxy (no longer upside down)

Brawl unrestricted pause camera cheatĪnimal Crossing: City Folk (Wii) culling codes Tom Clancy’s Splinter Cell (still unplayable)
#Mario kart wii dolphin vr settings software
Show meaning of Action Replay codes when you edit themįixed the name being scrolled out of view when editing Action Replay codesĭon’t hide right controller when left controller loses trackingįix (I think) graphics menu not opening when D3D12 or Software are chosenĭefault settings created or updated for these games: Metroid Prime USA 1.02 now works with culling codes Included Metroid Prime Dual Stick controls profile for Xbox controller Output audio to Oculus Rift speakers (or wherever you selected in the Oculus app)įix flashing black triangles filling your view on Rift with Show Controllersįix Nintendo 64 Virtual Console skewed rendering So now, I still get the frames dropping but no slowdowns.Fix Render to Main Window causing games to start in non-VR mode. In my case, I have some cpu overhead left while playing it multiplayer and yet the frames would still drop causing the game to slow down.
#Mario kart wii dolphin vr settings Pc
Now, if your pc cant handle it (if your dolphin threads are maxing your cores out) than this wont help. Played with 4 players this way and no lag. To do this try the following settings with revision 5739 (I use lectrodes build with se3 but I bet any other builds of the same revision will do the same) disable frame limiting and audio throttle, then set vsync to on, the vps of the game will run up to 300%, while frames will be a steady 60fps, oh and the game remains running at the correct speed. Also, whenever my frames do drop, sometimes to low 50's, the game speed doesn't slow down and the vps is still showing well above 200%. I found when I use rev 5739, I can make it where the vps is actually showing 300% while my fps are 60 (vsynced) and the game is running at normal speed. However, anytime I tried to play with multiple players, the game became unplayable, on any setting (with most revisions). Thats exactly what happens to me! all of a sudden it gets "used to it".im guessing it is the cache. Starting race with fps drop only happens here when i get a new revision of dolphin and i start mario kart for the first 2 times, after playing a few courses it wont lag anymore, looks like its some kind of cache feature the emulator have, not really sure but its how it works here Maybe it depends how much detail there is on the map.then again.Delfino Square has a lot of detailing. Oh btw my SSA mode had to be in the lowest sadly, because on the highest it got 30-40 fps but it was still too slow for me.ĮDIT:Wait a minute.all of a sudden it was a perfect 60fps and the lag that usually happens in the beginning didnt happen.but thats in Delfino Square Oh btw am i the only one that when im about to start the race,once it shows my character it starts lagging(when it shows the character i am and the things around him/her) then it stops in like 5 secs and all of a sudden its fine? it doesnt really bother me but it does get annoying sometimes It's better,not exactly 60fps for me though.but my eyes think it is =p even though dolphin says its 50-57fps =p maybe its just reading wrong but i dont knowĪnyways thank you very much better than playing with lag Ssa mode if you can afford 4x or 9x go for it, else leave as noneĮnable cpu efb access to have a proper map

Leave default options except for resolution that you must set as the sameĪs your native screen resolution for the fullscreen My computer is very very fast so my specs arent a problem

I would like to know what is the best settings to run Mario Kart Wii properly or at 60 FPS because when i run MKW,it runs under 40 FPS and/or even slower in gameplay(30-45)
